Ian Ayyad
Collected works and projects



OB Invasion

OB Invasion is a full sized coin operated arcade machine built by me. The game is a 2D Beat 'Em Up that takes place in a satirical interpretation of my hometown in Ocean Beach, San Diego. The game was built entirely in Python without a game engine in order to run on Linux based ARM architecture. The system uses a Raspberry Pi as a processor with joysticks and buttons connected to the Pi's GPIO pins for input as well as a coin acceptor mechanism which requires fifty cents to play. All art, animation, coding, electronics and woodworking was done by me. The game is currently playable only at The Template in Ocean Beach.



Biosensing Garden

BioSensing Garden is a sculptural garden and water-droplet fountain that visualizes data from a Fitbit, (an exercise tracking device). The fountain is made from a re-purposed printer that drips water onto a pane of tilted glass
The droplets are timed and placed precisely so that they create visualize the data from the fitbit as they fall. Imagery will be projected onto the droplet patterns as they fall onto a garden below. The data droplets are the sole source of water for the plants and so their health is a direct reflection of the amount of exercise from the participant.
For this project, I took active roles in designing and fabricating the garden itself as well as programming motor controls for the printer motors. I worked along side graduate students Joel Horne, Sean McGowen, and Richard Vallejos along with Art Professor Jennifer Parker and Engineer Professor Mircea Teodorescu to develop the BioSenseing Garden project as part of the OpenLab DANM Mechatronic Research Cohort at UCSC.  
The project was exhibited at the Makers Faire in San Mateo, ZERO1 in San Jose, and at The LAB in San Francisco.



Space Trucker


Space Truckers is a short, unreleased scrolling Shoot 'Em Up developed my me in Unity 2D for the Android system. The game makes use of Android's accelerometer for the movement controls. Tilt the phone left or right to move in those directions and tap the screen to shoot. These mechanics place a novel addition to a familiar genre. 



Interactive Light Sculptures

Made in collaboration with architectural  designer Shane Gundelfinger, these were a series of small motion reactive sculptures that use ultrasonic radars and Arduinos to detect motion and control LEDs within the pieces. Gundelfinger worked on design and fabrication while I worked with the soldering and coding components of the physical computing.



Talk To Jim

Talk To Jim is a solo art piece made by deconstructing an old rotary phone and attaching an Arduino to the existing speaker and ringer. The Arduino has an attached Bluetooth module and when pinged the phone will ring. When answered the speaker plays poetry from deceased 1960's Beat poet and lead singer of The Doors Jim Morrison.



Processing Sketches

Early forays into coding and interactive media using the Processing language 
- Jail Cell -
(A piece critiquing the US prison system. Player will walk in direction of mouse.)
Walkenton -
(A simple piece involving still images in sequence to produce animation and photos of the UC Santa Cruz campus. Use arrow keys to move)